HIRING

Expanding the team

We are looking for enthusiastic people to join the LandRocker team. Think you can be a valuable addition to the project? Fill out the form below and tell us how.

    VacanciesSubmit Your Application

    Lead C# Engineer

    • Job Description
      You will be responsible for managing and leading the server side game development for LandRocker.

    • Responsibilities
      Architect, design, and implement solutions on AWS
      Write AWS Lambda functions in C#
      Integrate C++ libraries with AWS Lambda
      Create data driven backends using DynamoDB and Lambda
      Automate software delivery pipelines for various game clients and game backends
      Collaborate to define best practices and standards around Security, DevOps and Infrastructure
      Participate in architectural discussions to ensure solutions are designed for successful deployment in the cloud

    • Skills & Qualifications
      Has 7-10+ years developing backend C# development ideally within the context of a serverless approach (AWS or Azure)
      Experience managing or leading a team of engineers
      Expert level knowledge of C#
      Experience with AWS Services including Lambda, DynamoDB, RDS, EC2, Cognito
      You must be able to develop quality code in your own right
      Anticipate long-term issues and problems, but also build for the present
      An interest in with, gaming, blockchain, or both
      Has familiarity with working in a remote/distributed team
      A strong desire to learn new technologies and keep up to date with a fast-moving technology landscape

    • Preferred Qualifications
      Some experience with C++, JS or both is desirable
      Familiarity with automation and IaC tools (Terraform, CloudFormation, Packer, Gradle, Jenkins, etc) will be highly regarded
      Experience integrating with blockchain technologies will be highly regarded
      Experience working in a highly regulated environment such as Finance or Gambling is desirable but not required

    • Location
      This job is 100% remote

    Senior C++ Game Developer

    • Job Description
      We are looking for a passionate gameplay programmer, someone that loves to code and build games!  Based on the persons skill set they will be writing gameplay code for our auto battler in the simulation library and/or working with Unreal Engine on the overworld and RPG component of LandRocker, developing movement mechanics and other features.  Having built and shipped similar types of games is highly beneficial as this will be this persons main role initially, as well as working on other projects and styles of games in the LandRocker universe in future.

    • Responsibilities
      Use the game design document to build deterministic, data driven functions for an Auto Battler
      Use the game design document to build an open world RPG using Unreal’s Gameplay Ability System
      Work in a medium sized team with other developers using Git + LFS

    • Skills & Qualifications
      Must have at least 5+ years of experience in gameplay programming with C++ 
      Must have shipped at least one title writing gameplay code for either a AAA or large indie studio 
      Must have experience working with Unreal Engine

    • Preferred Qualifications
      Experience with Jira and Confluence
      Passion for crypto and blockchain gaming

    • Location
      This job is 100% remote and we are looking to recruit the best talent in the world

    Senior C# Engineer

    • Job Description
      Be responsible for developing the server side game code for LandRocker.

    • Responsibilities
      Architect, design, and implement solutions on AWS
      Write AWS Lambda functions in C#
      Integrate C++ libraries with AWS Lambda
      Create data driven backends using DynamoDB and Lambda
      Automate software delivery pipelines for various game clients and game backends
      Collaborate to define best practices and standards around Security, DevOps and Infrastructure
      Participate in architectural discussions to ensure solutions are designed for successful deployment in the cloud

    • Skills & Qualifications
      Has 5+ years developing backend C# development ideally within the context of a serverless approach (AWS or Azure)
      Experience with AWS Services including Lambda, DynamoDB, RDS, EC2, Cognito
      Expert level knowledge of C#
      Has familiarity with working in a remote/distributed team
      Experience working in a highly regulated environment such as Finance or Gambling is desirable but not required
      A strong desire to learn new technologies and keep up to date with a fast-moving technology landscape
      You must be able to develop quality code in your own right
      Anticipate long-term issues and problems, but also build for the present
      Work independently but also engage with the team
      An interest in with, gaming, blockchain, or both

    • Preferred Qualifications
      Some experience with C++, JS or both is desirable
      Familiarity with automation and IaC tools (Terraform, CloudFormation, Packer, Gradle, Jenkins, etc) will be highly regarded
      Experience integrating with blockchain technologies will be highly regarded

    • Location
      This job is 100% remote

    Senior Recruiter, Art & Animation

    • Job Description
      We are looking for a seasoned recruiters with experience recruiting for creative roles in a AAA or large indie game studio. You will be recruiting for a variety of roles across art, design, VFX and animation, and it will be your job to hire the best creatives in the world that will help us build world class AAA games and content. Ideally you have a personal passion and interest in gaming and are familiar with blockchain and cryptocurrencies. All of our jobs are remote friendly so you will have no limitations on where you can find talent and can recruit globally!

    • Responsibilities
      Manage hiring for art, design, VFX and animation roles
      Source, qualify, screen, interview and manage potential candidates through the hiring process through offer negotiation and close
      Work with our creative leads, hiring managers and key stakeholders on filling their hiring needs
      Work with and manage all recruiting processes in Greenhouse ATS
      Sourcing top talent utilizing tools such as LinkedIn Recruiter, Art Station, Behance, etc.
      Ad hoc projects for top of funnel pipeline generation including online events, market mapping, etc.

    • Skills & Qualifications
      Must have 4+ years of recruiting for creative roles in the gaming industry
      Must have deep experience recruiting for Art/Creative/Design roles (Concept Artists, 3D Animators, VFX, Game Designers, etc.)
      Proven track record hiring top talent for AAA quality game studios or large indie studios
      Good sourcing skills and desire to seek out and find the best talent possible
      Ability to work a full desk, including client and candidate activities and communication
      Excellent organization and communication skills, including proactive reporting and communication
      Self starter with ability to work independently

    • Location
      This job is 100% remote and we are looking to recruit the best talent in the world!

    Senior Technical Recruiter

    • Job Description
      We are looking for seasoned Senior Tech Recruiter with experience recruiting for technical roles for large AAA game studios. You will be recruiting for a variety of roles focused on our backend engineering and technology department. It will be your job to hire the best tech talent in the world that will help us build world class systems and platforms for our games. Ideally you have a personal passion and interest in gaming and are familiar with blockchain and cryptocurrencies. All of our jobs are remote friendly so you will have no limitations on where you can find talent and can recruit globally!

    • Responsibilities
      Manage all hiring aspects for our technical and engineering roles
      Source, qualify, screen, interview and manage potential candidates through the hiring process through offer negotiation and close
      Work with our CTO, hiring managers and key stakeholders on filling their hiring need
      Work with and manage all recruiting processes in Greenhouse ATS
      Sourcing top talent utilizing tools such as LinkedIn Recruiter, Stack Overflow, Gem, etc.
      Ad hoc projects for top of funnel pipeline generation including online events, market mapping, etc.

    • Skills & Qualifications
      Must have 5-7+ years of technical recruiting experience
      Must have deep experience recruiting for technical development / engineering roles (C#, C++, AWS, Web Development, etc.)
      Proven track record hiring top talent for tech companies or AAA quality game studios
      Good sourcing skills and desire to seek out and find the best talent possible
      Ability to work a full desk, including client and candidate activities and communication
      Previous experience working in a recruiting agency or commission based structure is a plus
      Excellent organization and communication skills, including proactive reporting and communication
      Self starter with ability to work independently

    • Location
      This job is 100% remote and we are looking to recruit the best talent in the world!

    Senior Technical Project Manager

    • Job Description
      We are looking for a Senior Technical Project Manager with experience managing large complicated technology projects, ideally in a fast paced and uncertain environment such as a rapidly growing startup. You will take end-to-end ownership of the delivery of multiple technology projects, mature our project management processes, facilitate interactions between technology and other parts of the business, drive timelines, and mentor more junior project managers and producers.

    • Responsibilities
      Manage a portfolio of complex initiatives that span multiple technology teams and lines of business
      Design new, and improve existing, project processes to help ensure the accurate and timely delivery of projects
      Provide leadership for the team by motivating team members to meet project goals, adhering to their responsibilities and to project milestones
      Manage resources, timelines, priorities and budgets

    • Skills & Qualifications
      10+ years as a project manager delivering technology projects
      Experience managing and prioritising a portfolio of projects which compete for resources
      Familiarity with a number of project management approaches such as Scrum, PMP, Prince2, XP, Kanban, etc
      Personal gravitas; the ability to galvanise effort and align the team without relying on a call to authority

    • Preferred Qualifications
      Experience in a startup or scale-up which has experienced rapid growth
      Experience with Jira and other Atlassian products

    • Location
      This job is 100% remote and we are looking to recruit the best talent globally!

    Web Developer

    • Job Description
      We’re building a suite of greenfield web apps for both our upcoming title LandRocker and our DeFi Protocols. This includes everything from public facing web3 apps, to internal apps that manage our game configurations. To help us on this mission, we’re looking for experienced and ambitious web developers, with an enthusiasm for building slick, user-focused applications, that are well tested, and a pleasure to use.

    • Responsibilities
      Build functional, polished and well tested web applications using React
      Collaborate with the design team to ensure the creation of feasible designs that are practical and of a high standard
      Contribute to the development of LandRocker’s design system library
      Promote best practice principles relating to technical and non-technical aspects of software delivery
      Encourage and promote our culture of openness and self improvement

    • Skills & Qualifications
      A strong understanding of Javascript, HTML and CSS
      Experience deploying high quality web applications to production that work across all standard device types
      Proficiency with React and Typescript, including modern React features such as react-hooks
      Working knowledge of unit, integration and e2e testing patterns and an ability to write well tested components
      Familiarity with current frontend trends, and best practices. Specially concerning areas of performance, and usability
      Eagerness to maintain informed of trends in product design, and UI/UX

    • Preferred Qualifications
      Experience working on web3 applications
      Experience using modern front-end tech-stacks, including GraphQL and Next.js
      Working knowledge of Cypress and react-testing-library
      Understanding of analytics platforms, segmentation and user testing tools
      Experience reading and writing Solidity code

    • Location
      This job is 100% remote and we are looking to recruit the best talent globally!

    VFX Artist, Unreal Engine

    • Job Description
      You will use Unreal’s Niagara VFX system to create a variety of different effects for each of the creatures in battle, including ability, status, and projectile VFX. In this role, you should be an analytical and creative designer who is able to understand how to visually stunning effects efficiently and in a timely manner.
      Ultimately, you will make our game stand out from the crowd with attractive effects that draw in a large and diverse player base.

    • Responsibilities
      Create next level visual effects using Unreal’s Niagara particle system with a strong sci-fi element.
      Debug and profile all VFX systems for performance optimization.
      Collaborate with a large team of artists and game designers across numerous disciplines to create a coherent final product.

    • Skills & Qualifications
      At least 3 Years Experience creating particle systems for video games
      Extensive experience with the Niagara Particle Engine
      Extensive experience with Unreal Engine Blueprint Graph system
      Experience with Unreal Engine 4 custom materials

    • Preferred Qualifications
      Experience creating AAA games
      5 Years experience in the games industry
      A strong math background or experience with lateral and outside the box thinking

    • Location
      This job is 100% remote

    UX Designer

    • Role Description
      At LandRocker, user experience has been at the core of how we create and deliver across our entire ecosystem of games and web products. As we journey through uncharted waters within the web3 landscape, the importance of good UX has become more and more apparent. Our mission here is to learn and innovate in areas where the industry has yet had a chance to shine.
      To help us achieve these goals, we’re looking for an experienced collaborator, with a will to learn and understand the needs, behaviors and emotions of our growing community. In joining our trailblazing design team, you’ll have an opportunity to explore creative solutions to complex problems, and truly make an impact in a growing industry with unlimited potential.

    • Responsibilities
      Take projects from initial idea or concept phase, including defining research needs, and exploring different solutions, through to specifying UX and interaction designs ready to be picked up by our UI designers.
      Collaborate with the wider development and design team to create wireframes that are effective, innovative, and feasible with regards to technical implementations.
      Contribute to the LandRocker design language, working with the wider design and development team to iterate and grow the LandRocker Design System.
      Understand and engage with our growing community, identify their needs and expectations and explore how LandRocker can deliver positive experiences as they engage with our products.

    • Skills & Qualifications
      3-5 years experience as a user experience designer across desktop and mobile
      Proficiency with Figma, Sketch, or a similar tool for both design and interactive prototypes
      A good portfolio of previous design projects
      Exceptional communication skills

    • Preferred Qualifications
      Experience working with web3 teams, or a willingness to learn more about web3
      Experience designing UX or optimizing UX flows for financial applications
      Experience in carrying out research on usability and effectiveness of new and existing applications and workflows

    • Location
      This job is 100% remote and we are looking to recruit the best talent globally!

    Unity VFX Artist

    • Role Description
      You will use Unity Particle System and shaders to create a variety of different effects to make the world of LandRocker Zero come to life. In this role, you should be an analytical and creative designer who is able to understand how to visually stunning effects efficiently and in a timely manner.
      Ultimately, you will make our game stand out from the crowd with attractive effects that draw in a large and diverse player base.

    • Responsibilities
      Create next level visual effects using Unity particle system with a strong sci-fi element
      Debug and profile all VFX systems for performance optimization
      Utilise particle systems and shaders to create efficient effects that run well on a range of mobile devices
      Collaborate with a large team of artists and game designers across numerous disciplines to create a coherent final product

    • Skills & Qualifications
      At least 3 Years experience creating particle systems for video games
      Extensive experience with the Unity Particle System
      Experience creating parametised effects which allow designers to change effects parameters based on game state

    • Preferred Qualifications
      Experience creating VFX for mobile games
      5 Years experience in the games industry
      Ability to develop custom Unity shaders either directly in code or with Shaderlab

    • Location
      This job is 100% remote and we are looking to recruit the best talent globally

    UI Designer

    • Role Description
      Our pride and joy at LandRocker is the aesthetics of everything our talented team produces. This is just as important for the quality of the art found in our games, as it is for the UI in our web apps and game menus. It is with these principles in mind, that our small and tight knit design team come together to continuously produce amazing results.
      To help us continue to lead the charge in quality, we’re looking for an experienced collaborator, with an impressive portfolio, to help us bring to life the UIs across our ecosystem of games and applications. In joining our trailblazing design team, you’ll have an opportunity to explore creative solutions to complex problems, and truly make an impact in a growing industry with unlimited potential.

    • Responsibilities
      Work alongside UX and UI colleagues to bring UX wireframes to life, using modern, sleek and on-brand UIs that our community love.
      Collaborate with the wider development and design team to create UIs that are feasible with regards to technical implementations.
      Contribute to the LandRocker design language, working with the wider design and development team to iterate and grow the LandRocker Design System.
      Understand and engage with our growing community, identify their needs and expectations and explore how LandRocker can deliver positive experiences as they engage with our products.

    • Skills & Qualifications
      3-5 years experience as a user interface designer across desktop and mobile
      Proficiency with Figma, Sketch, or a similar tool for both design and interactive prototypes
      A good portfolio of previous design projects
      Exceptional communication skills

    • Preferred Qualifications
      Experience working with web3 teams, or a willingness to learn more about web3
      Experience designing UIs for financial applications
      Experience in carrying out research on usability and effectiveness of new and existing applications and workflows

    • Location
      This job is 100% remote and we are looking to recruit the best talent globally!

    Senior Lighting Artist

    • Job Description
      We are looking for a talented and experienced Senior Lighting Artist who is ready to work on the cutting edge of lighting and game graphics technology. We let our creativity go wild and combine that with technical skill, layering lighting with top quality 3D modeling to help bring a beautiful worlds to life. This position requires a high level of artistry and mastery of tools to achieve the best lighting results in an open world game. You will be responsible for creating and maintaining 3D assets that strengthen the production value of our in game, video and cinematic content.

    • Responsibilities
      Creating dramatic and compelling lighting
      Using light to establish depth and layering in a scene
      Using light to enhance environmental storytelling
      Deconstructing lighting and textures in a physically based renderer to establish appropriate color correct values
      Keeping artistic style consistent with the defined visual style for the game
      Collaborating and communicating constructively with Designers, Engineers and Technical Artists
      Ensuring that all lighting deliverables are completed fully and in line with the production schedule

    • Skills & Qualifications
      At least 5+ years of experience in the role of Lighting / Environment Artist on AAA games or the CGI industry
      Excellent knowledge of lighting tools and pipelines – Excellent knowledge of direct and indirect light, luminance, color theory, and composition
      Solid knowledge of the technical and performance limitations of real-time lighting
      Self-driven to complete assigned tasks in a timely manner while maintaining a high level of quality
      The ability to easily cooperate with others
      Fluent English

    • Location
      This job is 100% remote and we are looking to recruit the best talent globally

    Senior Environment Artist

    • Job Description
      We are looking for a talented and experienced Senior Environment Artist who is ready to work on the cutting edge of game graphics technology. We let our creativity go wild and combine that with technical skill to bring beautiful worlds to life. This position requires a high level of artistry and mastery of tools to achieve the best environmental results in an open world game. You will own the visual composition from the player perspective; from block out to set dressing and polish, and will need to combine a strong aesthetic sense of visually interesting places with a solid understanding of level design.

    • Responsibilities
      Creating locations to provide the best player experience supporting attractive environment storytelling with interesting set dressing
      Creating original stylized textures through the use of various tools and middleware
      Define immersive lighting & environmental effects for your location
      Cooperating with the Art Director and Art Leads to maintain artistic consistency and vision for the game, while building stellar levels and scenes
      Cooperating with tech art team setting up materials and shaders to achieve the best possible quality
      Cooperating effectively with Level Designers, Quest and Story Team in creating unforgettable player experience locations
      Maintaining the production pipeline and meeting deadlines
      Putting finishing touches on locations and cutscenes with existing meshes and decals

    • Skills & Qualifications
      At least 5 years of experience working in the video games industry on at least one AAA title
      Excellent skills in one of the leading modelling packages (3DS Max, Maya, Blender etc.) and Photoshop
      Great sense of scale, proportions, composition
      Good knowledge about color theory and basic lighting techniques
      Knowledge of physically based rendering (PBR)
      Experience with procedural content creation packages is a plus (Substance, Houdini, World Machine) – Creativity and an excellent eye for detail
      Strong problem-solving skills, ability to prioritize and multitask
      Excellent communication and teamwork skills
      Fluent English

    • Location
      This job is 100% remote and we are looking to recruit the best talent globally

    IT Operations Manager

    • Job Description
      We are looking for a self-motivated IT Operations Manager to take charge of our corporate IT systems. You will be performing hands on administrative tasks, as well as developing new processes to ensure the efficient operation of our systems.

    • Responsibilities
      Administer our corporate IT systems inluding Google Workspaces and the Atlassian Product Suite
      Design new, and improve existing, operational processes for activities like employee onboarding, employee offboarding, access requests, access reporting, and so on
      Setup automated process, managing and engaging technical resources where required
      Manage and maintain our internal Service Desk
      Note: This role will be a mix management and team leadership with indiviudal contribution

    • Skills and Qualifications
      5+ years experience in analysing, documenting, and improving business processes
      Systematic approach to problem solving with an eye for detail
      Experience interacting with internal teams in a service or support capacity
      Experience educating users about systems and processes

    • Preferred Qualifications
      Call Centre or Help Desk experience

    • Location
      Remote Friendly

    3D Animator

    • Job Description
      You will join a the LandRocker animation team and work on both creatures and characters for in game and cinematic content. The style is semi Realistical.

    • Responsibilities
      You will work with 3-4 other animators under the supervision of the Lead animator, and get to animate cycles for a great variety of creatures.

    • Skills & Qualifications
      Expert in Maya, Mid to Senior level, ( 3+ years )
      You will need to adapt quickly to the pipeline and required speed.
      Demo reel needs to demonstrate a great sense of timing / animation principles on Creatures and humanoid.
      Creature WalkCycles / Body mechanic actions / Fighting actions / Death animation etc….
      You need to have an experience with Animation Studio Library.
      Please send Demo reel, and Linked in Profile.

    • Preferred Qualifications
      Best profile will be animators with AAA game animation experience.

    • Locations
      This job is 100% remote, but preference will be given to animators located in Asia / Australia.

    You can upload your CV/Portfolio here and apply for a job from the list.

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